/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | foam-extend: Open Source CFD
   \\    /   O peration     | Version:     4.1
    \\  /    A nd           | Web:         http://www.foam-extend.org
     \\/     M anipulation  | For copyright notice see file Copyright
-------------------------------------------------------------------------------
License
	This file is part of foam-extend.

	foam-extend is free software: you can redistribute it and/or modify it
	under the terms of the GNU General Public License as published by the
	Free Software Foundation, either version 3 of the License, or (at your
	option) any later version.

	foam-extend is distributed in the hope that it will be useful, but
	WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with foam-extend.  If not, see <http://www.gnu.org/licenses/>.

\*---------------------------------------------------------------------------*/

#include "MeshedSurfaceIOAllocator.H"


// * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //

Foam::MeshedSurfaceIOAllocator::MeshedSurfaceIOAllocator
(
	const IOobject& ioPoints,
	const IOobject& ioFaces,
	const IOobject& ioZones
)
:
	points_(ioPoints),
	faces_(ioFaces),
	zones_(ioZones)
{}


Foam::MeshedSurfaceIOAllocator::MeshedSurfaceIOAllocator
(
	const IOobject& ioPoints,
	const pointField& points,
	const IOobject& ioFaces,
	const faceList& faces,
	const IOobject& ioZones,
	const surfZoneList& zones
)
:
	points_(ioPoints, points),
	faces_(ioFaces, faces),
	zones_(ioZones, zones)
{}


Foam::MeshedSurfaceIOAllocator::MeshedSurfaceIOAllocator
(
	const IOobject& ioPoints,
	const Xfer< pointField >& points,
	const IOobject& ioFaces,
	const Xfer< faceList >& faces,
	const IOobject& ioZones,
	const Xfer< surfZoneList >& zones
)
:
	points_(ioPoints, points),
	faces_(ioFaces, faces),
	zones_(ioZones, zones)
{}


// * * * * * * * * * * * * * * * * Destructor  * * * * * * * * * * * * * * * //

// * * * * * * * * * * * * * * * Member Functions  * * * * * * * * * * * * * //

void Foam::MeshedSurfaceIOAllocator::clear()
{
	points_.clear();
	faces_.clear();
	zones_.clear();
}


void Foam::MeshedSurfaceIOAllocator::resetFaces
(
	const Xfer< List<face> >& faces,
	const Xfer< surfZoneList >& zones
)
{
	if (!faces().empty())
	{
		faces_.transfer(faces());
	}

	if (!zones().empty())
	{
		zones_.transfer(zones());
	}
}


void Foam::MeshedSurfaceIOAllocator::reset
(
	const Xfer< pointField >& points,
	const Xfer< faceList >& faces,
	const Xfer< surfZoneList >& zones
)
{
	// Take over new primitive data.
	// Optimized to avoid overwriting data at all
	if (!points().empty())
	{
		points_.transfer(points());
	}

	resetFaces(faces, zones);
}


void Foam::MeshedSurfaceIOAllocator::reset
(
	const Xfer< List<point> >& points,
	const Xfer< faceList >& faces,
	const Xfer< surfZoneList >& zones
)
{
	// Take over new primitive data.
	// Optimized to avoid overwriting data at all
	if (!points().empty())
	{
		points_.transfer(points());
	}

	resetFaces(faces, zones);
}


// ************************************************************************* //
